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Exit 665 Development Update #19, THE story update [exit 009]
Hello! In last months’ article, I detailed that I felt that the environments in the demo severely lacked writing, which was odd given the game being a story game and our studio being one known for our writing. I am proud to share with you today the new standards for levels going forward. This story…
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Exit 665 Development Update #18, narrowing down The List [Exit 008]
Big news this month! While we didn’t finish the whole list provided last month of the final changes needed for the gameplay demo to be made public, we’ve made a lot of progress and cut it down significantly. To be specific, here’s a general list of what has been completed this month by our programmers:…
