• Exit 665 Development Update #5 – First Tester build! [Exit 001]

    -Senator Anon Hello, and thank you for checking out today’s article! This month we’ve been reaching for our goal of finally putting together our efforts into a short playable build for you. The downloads and some information about the build will be later down the article if you’d like to skip to it. Update-wise, all…

  • Exit 665 Development Update #4: Building up to an alpha

    This month I’d like to share a progress report on all facets of Exit’s development. Our current goal is to finish and post for all of you a ‘vertical slice’ of the game, a small demo build that would show off a little bit of everything from gameplay to presentation. We wanted to have this…

  • How 2 Snoot It Up Part 5: Music

    By Melo Anon With the story finished, or at least outlined, departments like art and programming can start looking through and planning out a list of assets and cues. The same goes for music; sometimes a writer might put in music cues or request certain tracks be played, usually at a key moment in the…

  • Exit 665 Development Update #3: Story teaser demo, Character Design overhaul, and more!

    Today’s article will be pretty big! If you haven’t seen, we’ve just released a Playable Story Teaser for Exit, the first public look into what you can expect from the game in terms of tone, setting, and style. We’re sorry this article is a few hours late, we wanted to make absolute sure everything was…

  • Exit 665 development update #2

    This update is going to be less pointed than our previous updates since our writers, drawers, musician, and programmers are currently working largely independent of each other. This means there isn’t one big, effortful “thing” to show off (at the moment, that is), but rather a lot of smaller things that we hope to be…

  • How 2 Snoot It Up – Part 4: Art

    -by Senator Anon Good news! If you’ve been following along with the how 2 snoot it up series, then by now you should have all the groundwork laid for a great project already! You have the right mentality to approach this immense, arduous task and the right approach to artstyle with the five degree rule.…